AI Insights · Timothy · October 2022
Top 5 3D Anime Games on Android in the Netherlands Q3 2022
Discover the performance trends of the top 5 3D anime games on Android in the Netherlands during Q3 2022, including weekly downloads, revenue, and active users.
The third quarter of 2022 saw notable performance trends among the top 5 3D anime games on the Android platform in the Netherlands. Here’s a closer look at how these games fared in terms of weekly downloads, revenue, and active users.
Genshin Impact from COGNOSPHERE PTE. LTD. showed a varied performance in weekly revenue, starting at approximately $12.5K in late June and peaking at around $22K in mid-July. The game ended the quarter with $21K in the final week of September. Weekly downloads fluctuated, beginning at 1.3K and seeing a significant rise to 2.3K by the end of September. Active users started at nearly 16.8K in late June, with a peak of approximately 22.6K in the last week of September.
Tower of Fantasy by Level Infinite launched in early August and experienced a strong initial revenue of $26.6K in its second week. This figure gradually declined, ending the quarter at $9.2K. Downloads followed a similar trend, starting at 8.4K and dropping to 111 by the end of September. Active users peaked at 8K in the second week and decreased steadily to about 1.3K.
Master League - Survivor.io from Iceberg Game saw modest revenue growth, beginning with $92 in early August and reaching $628 by the end of the quarter. Downloads were initially low but surged to 13.6K in the last week of September. Active users mirrored this trend, starting at 140 in early July and peaking at 10.7K in the final week of the quarter.
DRAGON BALL LEGENDS from Bandai Namco Entertainment Inc. had a stable revenue performance, ranging from $9.2K to $13.3K throughout the quarter, ending at $10.4K. Weekly downloads showed an upward trend, starting at 674 and peaking at 1.2K in early September. Active users remained relatively stable, fluctuating between 7K and 8.9K.
The Legend of Neverland by Ark Games Global, which launched in early September, saw initial weekly revenue of $155, reaching $2.1K by mid-September and ending at $1.9K. Downloads started strong at 4.4K but declined to 893 by the end of the month. Active users peaked at 2.9K in the first week and decreased to 1.4K by the end of September.
These insights are based on data from Sensor Tower, where more detailed analytics can be found.